2 Apr 2019

Review: Epic Battle Fantasy 5 (RPG)

It’s hard to review this game, for me personally, because I’ve been playing the series for so long; this a game steeped in nostalgia, with a history spanning a decade and two spin-offs. This is Matt’s magnum opus—I don’t think he will ever make a game that’s bigger than this one.

Before I carry on, if you’re considering buying this game: do it. The executive summary is that Epic Battle Fantasy 5 is a great RPG—one of the best, even. And I’ve played a lot of RPGs, let me tell you.

The remainder of what I’m going to write is intended for other players and Matt himself; it’s my experience playing this game after having played EBF3 and EBF4. I’m not a hardcore gamer in the sense that real hardcore players would consider, but with 72 achievements under my belt (and a similar number for EBF4) I’m definitely not your average casual.

Let me begin by saying that this game is huge. It’s even bigger than EBF3 and 4, which were pretty big games in their own right. I’ve spent 100 hours on this game, and—unlike other games where a player can tally 100 hours or more—EBF5 is not repetitive. Pretty much every hour you spend on this game is fighting new enemies, discovering new areas and treasure. In fact, I’m going to say that EBF5 is too big: Matt has bitten off more than he can chew, and it shows.

I don’t like the new cool-down system. While it’s appropriate for some skills that would otherwise be abused, overall it functions less effectively than the mana points system. All of the players except Lance can spam the same skills over and over, without having to worry about running out of MP. Lance, on the other hand, is crippled by the fact that most of his skills—especially his best skills—have long cool-downs. I would have preferred keeping the mana system and having shorter cool-downs on some of Lance’s skills: zero cool-downs for bullet hell/antimatter/plasma, as well as machine guns + airstrike. MOAB and Unload should have cool downs of 3 and 2 turns respectively.

The summon system, which initially didn’t exist until EBF4, has gotten better, but is still a little broken. I love the mechanism of catching foes and summoning them in later battles. However, most summons cost too many summon-points, which makes them rather ineffective in battle. It’s no fun having bosses and Cosmic Monoliths in your summon pool if you only use them once in a blue moon. To fix this, I would have the party receive summon points every turn based on their level, in addition to SP from foes. I would also make the summon pool larger, or else lower the summon cost of the stronger summons.

I do love having NoLegs as a playable character. Firstly, he’s super cute. Secondly, he’s an effective fighter; I would say the most effective after Matt. His evade often saves him from attacks that kill Natalie, Anna or Lance; he has good support skills; and good offensive skills.

Finally, let’s talk story. What I loved about EBF3 and 4 was the storyline: it was so wonderful to see the heroes join forces to take on dangerous bosses and save the world. I loved the wit, the banter, and the meta humour. EBF5 has many of the same elements, but the story is not as good as it could be. Partly, it’s because the characters don’t know each other in this game, which is just a big setback for character development. The ending fixes this to some degree, but... I would have liked it if the characters got flashbacks or hints from their past.

It’s also a setback for the worldbuilding, especially since the new character—NoLegs—doesn’t have a story of his own. Who is NoLegs? Does he have feline family? Why does he fight other cats? What made him choose Matt and his friends instead of Godcat?

Then there’s another problem: EBF5 has certain problematic themes that don’t really belong in an RPG. It’s one thing to portray Lance as an anti-hero who wants to take over the world; it’s another to depict him with Nazi paraphernalia. The previous games used the iron cross, which is definitely not the same thing as the swastika-like symbol in EBF5. He’s still lecherous towards women, but lacks the humorous, endearing qualities he possessed in EBF3.

The music, by the way, is awesome. Phyrrna has outdone herself yet again.

In conclusion, despite all the negative feedback, I still loved playing Epic Battle Fantasy 5. This is still an awesome game. There’s a gravestone, actually, near the masoleum, which says: “Here lies Epic Battle Fantasy 6, along with all those who ask about it.” But I think Matt is wrong. We do need EBF6. It certainly shouldn’t be as long as this game, but I think the series deserves one more shot. At the very least, I would like to see some of the game mechanics be fixed.

18 Mar 2019

The Necromancer, and Reedsy Discovery

Hello readers!

Once again I have been lackadaisical in keeping the Magical Realm up to date with all my doings. I will spare you the usual litany of excuses: writing a capstone, exams, et cetera. Instead I will briefly cover what’s been going on so far, and my plans for the near future.

To begin: I am still trying to get Fallen Love published. I’ve submitted to many, many agents and have scored a few near misses and close-calls, but no contract as of yet. I will persevere insofar as it is reasonable with this. If not, I will reconsider my options.

In other news, I have decided to submit the Necromancer to Reedsy Discovery. For now, the book is only available to Reedsy reviewers. The idea is to get more reviews, and reviews = exposure. The book will go live on Reedsy on the 30th April. On the day, I will write another post reminding you, my faithful readers, to go to the landing page and upvote the book!

Naturally, I will also be running a Kindle Countdown deal from April 30th to May 3rd, and any readers will be able to buy the book for cheap during that week.

Very well, that’s all for now! I will return to the Magical Realm once again, when time permits. Until then, may the stars be with you.

1 Dec 2018

I’m back

Hail readers!

I must apologise for having taken so long to return to blogging. Several things have conspired against me; I will summarise the problems briefly. Firstly, university, with its litany of papers, exams, and other work-related demands. Secondly, my photography—a new hobby that has taken up time and money, but which is, I suppose, necessary to keep my mind active and buzzing with ideas. Finally: I’m still trying to get Fallen Love published. I have therefore submitted to a number of independent publishers and agents.

I wish to return, then, to discuss my goings-on and life in general. Those of you who have followed my blog and writing adventures will be right at home; otherwise, simply read a few posts from the archive if you want to get up to speed. Additionally, I’ll add a few choice words to the connection between writing and photography—a topic I have touched upon before, but which has gained increasing importance now that I’m spending so much money and creative energy into it. Don’t worry: it’s good for my writing as well as my visual skills.

Life

There is a debate in aesthetic philosophy regarding the extent to which art is representation—or if it is representation at all. It’s a commonly held belief that fiction is inspired by life; but the word inspired can mislead here. Some things in life do inspire me, yet the link is often abstract, its origin mysterious. Then there’s the simple fact that a lot of things in life are antithetical to art: bureaucratic papers, for example, or never-ending work.

It’s unfortunate that the last few months have been more of the latter than the former. Being in my third year of university has something to do with it, as does the simple fact that I’ve not been writing seriously. It’s as if I’m living my life on autopilot: I take care of myself, do work and chores, but nothing about my actions is important. Writing gives me purpose; without it I am lost.

It does not help that I am struggling to feel enthusiastic about my courses. They are not difficult—if anything the opposite is true: they don’t challenge me enough. I don’t feel like I’m exploring new frontiers in my knowledge, or gaining valuable and skills and insight. Although courses like programming were time-consuming and sometimes frustrating, I did learn stuff.

The concept of equilibrium also has a role to play. The last two and a half years have challenged me in a number of ways, but I have now adapted to the challenges as best I can, and there have been no major departures from this equilibrium state. While this is not the same as being unchanging (there have been many changes as of late) this kind of life does nevertheless entail a certain taedium vitae.

To put it more simply: I need something new. Something wild and magical.

Photography and Writing

There are few writers who are great photographers, and photographers rarely write well; it would seem, then, that there is no connection between these two disciplines, or even that they are mutually exclusive. This, however, would be drawing a hasty conclusion. The relationship between photography and writing is complicated, but often fruitful.

Ansel Adams, the famous American landscape photographer of the last century, wrote of the importance of previsualisation: the act of imagining the image you want to make, and setting up your equipment to achieve that creative vision. The same technique applies to writing—the greatest mistake a writer can make is not having a plot, a character motive, or, most importantly, a story. A bad book is much like a snapshot; it is aimless and boring.

The real difference between photography and writing—this will, by the way, annoy some photographers—is in the gear. Frankly, photography is an expensive hobby because it demands expensive equipment. Good luck trying to shoot a puffin in flight without a good telephoto lens and a fast DSLR. (If it’s around dawn or dusk, that won’t be enough, and you’ll need to shelve a couple of grand for a super-telephoto lens.) If your subject is in low light or high dynamic range, you’re going to want an expensive camera with a large sensor. Even the price of peripherals like filters or tripods (or flashes!) can give newcomers a heart attack.

On the other hand, huge bestsellers like Harry Potter were written on a typewriter by a single mum on benefits. The difference is stark.

If you are privileged enough to be able to afford photography, though, it is a satisfying art form to work with, and generally less stressful than writing. Expectations, of course, play a role: with photography, I am content to sometimes lose a shot. Difficult light, and inclement weather (think 60mph gusts and sub-zero temperatures) all play a role.

When you’re writing at my standard, though, there is much less room for error. A typo is trivial to correct, but a cliché you missed, an awkward line of dialogue here—or a chapter that doesn’t fit into the narrative—and you’ve potentially lost an editor.

Concluding thoughts

I must abandon you once again, dear readers, for work beckons. I hope I have made my somewhat scattered thoughts clear for you. There are no guarantees as to when I will write once again on the Magical Realm, but if things go according to plan, it will be sooner rather than later.

Until then!